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Comment incorrect suggests that texture is clamped outside of 0..=1 range, while it can actually be configured.

CC #11109

@matiqo15 matiqo15 added C-Docs An addition or correction to our documentation A-Rendering Drawing game state to the screen labels Dec 27, 2023
@alice-i-cecile alice-i-cecile added this pull request to the merge queue Dec 28, 2023
@alice-i-cecile alice-i-cecile added the S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it label Dec 28, 2023
@github-merge-queue github-merge-queue bot removed this pull request from the merge queue due to failed status checks Dec 28, 2023
@stepancheg
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Looks like latest stable brought new clippy warnings. I'll try to fix.

@stepancheg stepancheg mentioned this pull request Dec 28, 2023
@alice-i-cecile alice-i-cecile added this pull request to the merge queue Jan 1, 2024
Merged via the queue into bevyengine:main with commit 17ef731 Jan 1, 2024
@stepancheg stepancheg deleted the uv branch January 1, 2024 17:18
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A-Rendering Drawing game state to the screen C-Docs An addition or correction to our documentation S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it

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3 participants