Minecraft, except triangular
Trilateral is basically a Minecraft clo-- parody, where the boring cubes are replaced with triangular prisms.
instead of the squares for top faces, they are triangles.
I watched a video (forgot exactly what, probably a cursed PhoenixSC video about hexagonal minecraft),
and one of the comments talked about someone maybe actually making of that.
I was already considering making my own game, and this seemed like a good way to start.
After much thought, I decided that hexagons are not the bestagons in this case, so instead I opted for triangles.
Check out the planning document
And the Devlogs
Short Casual Devlogs
some short term goals I should achieve before I can call this a "complete game" (knowing the progress of this project it's gonna be another year or two):
- complete all of the features from the Java prototype
-
- runtime generated texture atlas
-
- basic content defined by config files instead of regular code
- gameplay loop
- basic biomes
- flora and fauna