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OVERVIEW

dseandecker edited this page Oct 20, 2020 · 6 revisions

Welcome to the BonfireBot wiki!

Welcome to Bonfire

In this survival game, you objective is simple. Build a bonfire. Keep it burning. Make it as big as possible. And maybe a passing ship nearby will rescue you. Sounds easy, except you'll have to manage your hunger, fight off attacks, and keep your sanity in-check.

How the game works

Every 24 hours there is only 1 rescue window for a specific duration.

Each rescue window requires a specific Bonfire level.

Every action you take increases hunger.

When you die, you will automatically respawn as another shipwrecked surivor.

Attacks take place from every 5 to 10 actions.

Attributes

Hunger - from 100 full to 0 empty.

Health - your hit-points during combat. Correlates to how much inventory space you have.

Attack - the damage you deal based on your weapons lvl.

Feral - your insanity, based on how many action in a row are taken away from the beach.

Commands

!help - gives you a list of commands

!fire - tells you the status of your bonfire

!fire add - adds wood to the fire

!fire add (resource) - add that resource to fire

!fire add all - add up to the amount your fire can handle

!gather - collects resources in your current terrain

!forage - collects food

!hunt - hunts for beasts

!fish - fishes on the beach

!dry - dries 10 units of wet wood

!move (location) - takes you to different terrains of the island

!eat - eats 10 units of your food one hand

!eat all - eats any and all food up to full health

!cook (food) - cooks meat on fire or cooking station

!heal - heals your hp. must have a shelter

!craft (item) - crafts tools and structures for your survival

!inventory - a look into your items and resources

!status - a look at your attributes

!stockpile - tells you what is in storage

!stockpile transfer - transfers 10 units of item specified to shared community storage

!stockpile take (resource) - takes 10 resouces from community

!engage - fight an attack

!run - avoid an attack

Terrain

Beach - starting location. The location of the bonfire.

Grasslands -

Forest -

Mountains - the most dangerous terrain on the island.

Resources

debris, stone, wet wood, wood, sticks, leaves, flint, fiber, coal

Food

berries, honey, mushrooms, fish, meat, mussels

Hunt

birds, crab, rodents, wild boar, bear, moose, wilds

Cook

jam, stew

Craft

rope, armor, advance armor, spear

Structures

bonfire, shelter, drying rack, cooking station, defense, storage, fishing nets, traps, totem

King of the Wilds

The player with the most feral at any given time is the King of the Wilds.

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