-
Notifications
You must be signed in to change notification settings - Fork 29.5k
Closed
Labels
P1High-priority issues at the top of the work listHigh-priority issues at the top of the work listc: new featureNothing broken; request for a new capabilityNothing broken; request for a new capabilityc: performanceRelates to speed or footprint issues (see "perf:" labels)Relates to speed or footprint issues (see "perf:" labels)dependency: skiaSkia team may need to help usSkia team may need to help usengineflutter/engine related. See also e: labels.flutter/engine related. See also e: labels.perf: speedPerformance issues related to (mostly rendering) speedPerformance issues related to (mostly rendering) speedplatform-iosiOS applications specificallyiOS applications specifically
Description
Metal is supported on iOS simulator versions above that level. However, it is not clear if the support is added via host passthrough or emulation. OpenGL emulation was found to be slower than just using the Skia software renderer directly. The same restrictions may apply to Metal as well if it is emulated on simulators. OTOH, if its just host passthrough, Metal on emulators should be a nice bump in rendering performance.
dnfield, lukaspili, iapicca, mono0926, LinusU and 15 more
Metadata
Metadata
Assignees
Labels
P1High-priority issues at the top of the work listHigh-priority issues at the top of the work listc: new featureNothing broken; request for a new capabilityNothing broken; request for a new capabilityc: performanceRelates to speed or footprint issues (see "perf:" labels)Relates to speed or footprint issues (see "perf:" labels)dependency: skiaSkia team may need to help usSkia team may need to help usengineflutter/engine related. See also e: labels.flutter/engine related. See also e: labels.perf: speedPerformance issues related to (mostly rendering) speedPerformance issues related to (mostly rendering) speedplatform-iosiOS applications specificallyiOS applications specifically