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Clean up text and add I/O Register quick reference #59
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Good changes! We need more rephrasing like that around the whole docs, really. The IO reg table isn't useful though, it can even be confusing.
content/Memory_Map.md
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\<1.8) don't emulate Echo RAM. It is possible to check if Echo RAM is | ||
properly emulated by writing to WRAM (avoid values 00 and FF) and | ||
checking if said value is mirrored in Echo RAM. | ||
The range at E000-FDFF connects to WRAM, but only the lower 13 bits of |
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Maybe "the entire range C000-FDFF is mapped to WRAM, but only ..."?
content/Memory_Map.md
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seemingly random values on CGB. | ||
Nintendo indicates use of this area is prohibited. It appears to not | ||
connect anywhere or to otherwise have no function. Reads return 00 on | ||
DMG, and alternate between 00 and seemingly random values on CGB. |
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It's actually revision-dependent! Ask @LIJI32 about that.
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The current fix is good enough, but maybe this is a good opportunity to document Liji's findings.
(avoid values 00 and FF) and checking if said value is mirrored in Echo | ||
RAM. | ||
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# I/O Registers |
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This is redundant, instead the table of contents should be made to display more than the first level of titles.
@ISSOtm can you check the changes you requested and mark the conversations as resolved if they look good to you? |
Done! |
Did a couple of more fixes. Looks now good to be merged, thanks @ISSOtm , @RetroEdit, @LIJI32 and @jrmoserbaltimore for the work here |
This adds an I/O register quick reference and rewrites the other sections to incorporate information from Nintendo and clarify.