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Description
Problem
Currently we seem to be only supporting switching representations if they are all supported by the same loader. This effectively prevent using this for switching proxy geometries for render time proxies (geometry -> arnold standin for instance)
Solution
From my initial testing it seems that it would be enough to get the loader from the new representation being loaded, rather than container and all should be good. Now obviously if there are more loaders per representation, then there's the question which one to use.
Additional problem is that I have artists asking on a daily basis for being able to keep the representation but change the loader. For instance changing referenced alembic to gpu cache and back. This is very useful for huge scenes.
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