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Implement TEXTURE_BINDING_ARRAY extension #360
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kvark
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Jun 11, 2020
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Great work here! I've got a few notes that need to be addressed, but very happy overall :) 👍
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Should be good from here :) |
kvark
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Jun 11, 2020
examples/texture-arrays/main.rs
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| fn create_texture_data(color: Color) -> Vec<u8> { | ||
| match color { | ||
| Color::RED => vec![255, 0, 0, 255], |
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nit: could just return the fixed-size [u8; 4] without a Vec
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Picked! |
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This extends gfx-rs/wgpu#711 into wgpu-rs.
Notable changes: