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@inner-daemons inner-daemons commented Mar 6, 2025

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#7262

Description
Adds multiview mesh shader support to wgpu-hal. Very minimal changes. One notable thing that was modified is renaming the mesh shader feature to include EXPERIMENTAL_ in accordance with guidance. If that's not appropriate for this PR I can remove it.

Testing
Currently no tests are included. Tests/examples will be added with those of general mesh shaders. Verified by changing an example and to use this feature and then reverting it(but I didn't check the functionality itself). From what I've read there isn't much other special attention that must be given to multiview in the mesh shader specific context, this just enables the use.

Squash or Rebase?

Checklist

  • Run cargo fmt.
  • Run taplo format.
  • Run cargo clippy. If applicable, add:
    • --target wasm32-unknown-unknown
  • Run cargo xtask test to run tests.
  • If this contains user-facing changes, add a CHANGELOG.md entry.

@inner-daemons inner-daemons requested a review from a team as a code owner March 6, 2025 03:42
@inner-daemons inner-daemons mentioned this pull request Mar 6, 2025
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@cwfitzgerald cwfitzgerald left a comment

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Nice, thanks

@cwfitzgerald cwfitzgerald merged commit 20bad46 into gfx-rs:trunk Mar 6, 2025
34 checks passed
@inner-daemons inner-daemons deleted the mesh-shading/multiview branch March 6, 2025 21:17
sharmajai pushed a commit to sharmajai/wgpu that referenced this pull request Oct 12, 2025
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2 participants