Add multiview mesh shaders to wgpu-hal #7278
Merged
+29
−9
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Connections
#7262
Description
Adds multiview mesh shader support to wgpu-hal. Very minimal changes. One notable thing that was modified is renaming the mesh shader feature to include
EXPERIMENTAL_in accordance with guidance. If that's not appropriate for this PR I can remove it.Testing
Currently no tests are included. Tests/examples will be added with those of general mesh shaders. Verified by changing an example and to use this feature and then reverting it(but I didn't check the functionality itself). From what I've read there isn't much other special attention that must be given to multiview in the mesh shader specific context, this just enables the use.
Squash or Rebase?
Checklist
cargo fmt.taplo format.cargo clippy. If applicable, add:--target wasm32-unknown-unknowncargo xtask testto run tests.CHANGELOG.mdentry.