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This ensures that environment variables are kept when on windows meaning you can run it with any version of VS, so long as you are in a VS prompt or have run the vcvars.bat file for your architecture

This ensures that environment variables are kept when on windows meaning you can run it with any version of VS, so long as you are in a VS prompt or have run the vcvars.bat file for your architecture
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No idea about that stuff but I trust you on this one ;)

@karroffel karroffel merged commit b523f61 into godotengine:master Jul 29, 2017
@RichyHBM
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Ahh, I jumped the gun and the Scon script uses platform before defining it! PR incoming

Faless pushed a commit to Faless/godot-cpp that referenced this pull request Sep 22, 2021
…uctor

Add virtual destructor to Object class
mashumafi pushed a commit to mashumafi/godot-cpp that referenced this pull request Feb 3, 2023
pattlebass pushed a commit to pattlebass/grafic-gdextension that referenced this pull request May 10, 2024
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2 participants