tutorials/shaders/custom_postprocessing #260
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Here's a discussion about various post-processing methods and pros and cons and such: |
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For anyone wondering struggling to find how to set to "Full Rect" in the ColorRect's Layout, its the "Anchors Preset" option. |
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tutorials/shaders/custom_postprocessing
Introduction: Godot provides many post-processing effects out of the box, including Bloom, DOF, and SSAO, which are described in Environment and post-processing. However, advanced use cases may req...
https://docs.godotengine.org/en/stable/tutorials/shaders/custom_postprocessing.html
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