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Understanding Pointers, Ownership, and Lifetimes in Rust http://paulkoerbitz.de/posts/Understanding-Pointers-Ownership-and-Lifetimes-in-Rust.html
Explore the ownership system in Rust http://nercury.github.io/rust/guide/2015/01/19/ownership.html
Rust ownership, the hard way http://chrismorgan.info/blog/rust-ownership-the-hard-way.html
Abstraction without overhead: traits in Rust http://blog.rust-lang.org/2015/05/11/traits.html
Rust, Generics, and Collections http://cglab.ca/~abeinges/blah/rust-generics-and-collections/
Traits and Generics / series - Rust for Rubyists http://www.rustforrubyists.com/book/chapter-10.html
Rust Patterns: Using traits for function overloading https://medium.com/@jreem/advanced-rust-using-traits-for-argument-overloading-c6a6c8ba2e17
Pointers in Rust: a guide http://words.steveklabnik.com/pointers-in-rust-a-guide
Error Handling in Rust http://blog.burntsushi.net/rust-error-handling/
Rust-101 / series https://www.ralfj.de/projects/rust-101/main.html