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Defend renderer against NaN or non-number sprite size #199
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5aa806e
VectorSkin: factor null check out of ternary
towerofnix 1a09381
VectorSkin: factor mipmap has/set/get logic into getTexture only
towerofnix c556c0a
Skin: return null and warn in _makeTexture if texImage2D fails
towerofnix 5078358
SpeechBubbleSkin, VectorSkin: warn & null when isNaN(scale)
towerofnix 36ffa9d
Renderer: warn & treat as 100% for NaN or non-number sprite size
towerofnix 37de865
Renderer: only warn once per sprite
towerofnix d72becf
renderer lint fixes
towerofnix c134ad5
define getSpriteScale on drawable, use in _calculateSpriteMatrix
towerofnix c2931e2
getSpriteScale: treat NaN as 0%, and negative numbers too
towerofnix c1230bf
getSpriteScale: prefer instanceof logic
towerofnix dc8a75c
drop NaN validation from various renderer spots
towerofnix edfe7d9
code style tweaks via review
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