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cam900
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@cam900 cam900 commented Oct 6, 2025

  • Fix possibly transparent pen issue
  • Make some variables constant
  • Minor optimization
  • Reduce duplicates
  • Use BIT for single bit values

- Fix error in required_region_ptr
- Move logmacro include in ipp file into hng64_v.cpp
- Fix possibly transparent pen issue
- Make some variables constant
- Minor optimization
- Reduce duplicates
- Use BIT for single bit values
@cuavas
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cuavas commented Oct 6, 2025

This has conflicts. Also, please make sure you test your changes. The previous pull request failed validation and caused the games to fail to start.

@mamehaze
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mamehaze commented Oct 6, 2025

I still really disagree with this BIT macro stuff, it does nothing but obfuscate.

If I'm looking at the memory in the debugger I see hex values, having to convert them to and from bit positions because the code uses BIT is not fun or helpful at all.

I know this is policy, but it's really fucking stupid.

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3 participants