Skip to content
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 1 addition & 1 deletion book/state.markdown
Original file line number Diff line number Diff line change
Expand Up @@ -605,7 +605,7 @@ all this chapter has done is whet your appetite. You'll want to read other books
to satisfy it.

[behavior trees]: http://web.archive.org/web/20140402204854/http://www.altdevblogaday.com/2011/02/24/introduction-to-behavior-trees/
[planning systems]: http://web.media.mit.edu/~jorkin/goap.html
[planning systems]: https://web.archive.org/web/20230412172947/https://alumni.media.mit.edu/~jorkin/goap.html

This doesn't mean finite state machines, pushdown automata, and other simple
systems aren't useful. They're a good modeling tool for certain kinds of
Expand Down
2 changes: 1 addition & 1 deletion html/state.html
Original file line number Diff line number Diff line change
Expand Up @@ -829,7 +829,7 @@ <h2><a href="#pushdown-automata" name="pushdown-automata">Pushdown Automata</a><
<h2><a href="#so-how-useful-are-they" name="so-how-useful-are-they">So How Useful Are They?</a></h2>
<p>Even with those common extensions to state machines, they are still pretty
limited. The trend these days in game AI is more toward exciting things like
<em><a href="http://web.archive.org/web/20140402204854/http://www.altdevblogaday.com/2011/02/24/introduction-to-behavior-trees/">behavior trees</a></em> and <em><a href="http://web.media.mit.edu/~jorkin/goap.html">planning systems</a></em>. If complex AI is what you&#8217;re interested in,
<em><a href="http://web.archive.org/web/20140402204854/http://www.altdevblogaday.com/2011/02/24/introduction-to-behavior-trees/">behavior trees</a></em> and <em><a href="https://web.archive.org/web/20230412172947/https://alumni.media.mit.edu/~jorkin/goap.html">planning systems</a></em>. If complex AI is what you&#8217;re interested in,
all this chapter has done is whet your appetite. You&#8217;ll want to read other books
to satisfy it.</p>
<p>This doesn&#8217;t mean finite state machines, pushdown automata, and other simple
Expand Down