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FAQ
As there is no simulator, you need a physical iDevice to test with. CrossCode will automatically build and install your app onto the device for testing, and can view the app console and syslog. Debugging support is in progress.
CrossCode is not a cross-platform app framework: it is specifically a tool to build native ios apps on windows and linux. Cross-platform app frameworks like the ones mentioned do allow you to code apps that can run on ios, but you can't actually build or test them for ios without a mac.
Unfortunately, this will likely never happen. However, I do hope to make an attempt at reverse engineering the xcodeproj format to see how feasible it is to build them, which could allow some progress towards this.
I don't know. In theory they could be uploaded using Apple Transporter, but I am unsure if they would get approved.
I plan to eventually support MacOS, but it is not supported at the moment.
CrossCode is intended to be a standalone app. If you want to code in VSCode instead, check out xtool