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2 changes: 1 addition & 1 deletion src/permission/child_process_permission.cc
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@ namespace permission {

// Currently, ChildProcess manage a single state
// Once denied, it's always denied
void ChildProcessPermission::Apply(const std::string& deny,
void ChildProcessPermission::Apply(const std::string& allow,
PermissionScope scope) {
deny_all_ = true;
}
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2 changes: 1 addition & 1 deletion src/permission/child_process_permission.h
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@ namespace permission {

class ChildProcessPermission final : public PermissionBase {
public:
void Apply(const std::string& deny, PermissionScope scope) override;
void Apply(const std::string& allow, PermissionScope scope) override;
bool is_granted(PermissionScope perm,
const std::string_view& param = "") override;

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2 changes: 1 addition & 1 deletion src/permission/fs_permission.h
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@ namespace permission {

class FSPermission final : public PermissionBase {
public:
void Apply(const std::string& deny, PermissionScope scope) override;
void Apply(const std::string& allow, PermissionScope scope) override;
bool is_granted(PermissionScope perm, const std::string_view& param) override;

// For debugging purposes, use the gist function to print the whole tree
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2 changes: 1 addition & 1 deletion src/permission/permission.h
Original file line number Diff line number Diff line change
Expand Up @@ -46,7 +46,7 @@ class Permission {
const std::string_view& res);

// CLI Call
void Apply(const std::string& deny, PermissionScope scope);
void Apply(const std::string& allow, PermissionScope scope);
void EnablePermissions();

private:
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2 changes: 1 addition & 1 deletion src/permission/permission_base.h
Original file line number Diff line number Diff line change
Expand Up @@ -36,7 +36,7 @@ enum class PermissionScope {

class PermissionBase {
public:
virtual void Apply(const std::string& deny, PermissionScope scope) = 0;
virtual void Apply(const std::string& allow, PermissionScope scope) = 0;
virtual bool is_granted(PermissionScope perm,
const std::string_view& param = "") = 0;
};
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2 changes: 1 addition & 1 deletion src/permission/worker_permission.cc
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@ namespace permission {

// Currently, PolicyDenyWorker manage a single state
// Once denied, it's always denied
void WorkerPermission::Apply(const std::string& deny, PermissionScope scope) {
void WorkerPermission::Apply(const std::string& allow, PermissionScope scope) {
deny_all_ = true;
}

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2 changes: 1 addition & 1 deletion src/permission/worker_permission.h
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@ namespace permission {

class WorkerPermission final : public PermissionBase {
public:
void Apply(const std::string& deny, PermissionScope scope) override;
void Apply(const std::string& allow, PermissionScope scope) override;
bool is_granted(PermissionScope perm,
const std::string_view& param = "") override;

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