I’m a Computer Science student and developer at PlayLegend Games - building large-scale systems for Minecraft-based gameplay experiences.
Beyond that, I’m creating software that bridges productivity, creativity, and play.
- Building RiseQuest - a gamified life-RPG mobile app for habits and personal growth
- Freelancing through my studio dustinfeucht.com – crafting backends and mobile apps
- Expanding PlayLegend’s platform with new gameplay systems, APIs, and performance improvements - pushing the limits of large-scale multiplayer experiences
- Software architecture, optimization, and backend scalability
- Game design and gamification systems
- Deep diving into machine learning and AI for personal productivity and automation
- Main: Java
- Frontend: Flutter
- Databases: PostgreSQL, MongoDB
- DevOps: Docker, Kubernetes, GitHub Actions
- Extras: C++, Python, Javascript/Typescript, Vue.js, and whatever tool best fits the job
- Developer at PlayLegend Games (current)
- Formerly Volunteering at ElderCraft.de – Minecraft economy & city-building server
- Occasional contributor to PaperMC and related open-source projects