What thinking model can I use if I don’t have one trained? #165324
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Select Topic AreaQuestion BodyI’m working on a project that involves reasoning or decision-making, but I currently don’t have a custom-trained model. I was wondering — are there any pre-trained models or frameworks I can use to simulate “thinking” or logical flows without having to train my own model from scratch? Ideally something open-source or easy to integrate, even rule-based if needed. Any suggestions or best practices are welcome. Thanks! |
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Great question! If you don’t have a trained model but still want to simulate reasoning or decision-making, there are a few good options depending on what you're trying to build. For logic-based flows, you can use rule engines like Node-RED, Prolog, or even lightweight finite state machines (FSMs) — great for building structured "thinking" without ML. If you're working in Python, check out experta (a rule-based engine). If you're looking for something more like "pseudo-AI", OpenAI’s GPT, Hugging Face’s transformers, or Anthropic's Claude can act as pretrained models with strong reasoning skills — you can use their APIs without training anything. Also, if it's game logic or behavior simulation, tools like Behavior Trees or GOAP (Goal-Oriented Action Planning) might fit well. No need to train a model from scratch unless your use case is highly specialized. Plenty of good building blocks out there! |
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Great question!
If you don’t have a trained model but still want to simulate reasoning or decision-making, there are a few good options depending on what you're trying to build.
For logic-based flows, you can use rule engines like Node-RED, Prolog, or even lightweight finite state machines (FSMs) — great for building structured "thinking" without ML. If you're working in Python, check out experta (a rule-based engine).
If you're looking for something more like "pseudo-AI", OpenAI’s GPT, Hugging Face’s transformers, or Anthropic's Claude can act as pretrained models with strong reasoning skills — you can use their APIs without training anything.
Also, if it's game logic or behavior simulat…