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Here's a simple example of using SFML 2 as a basic tile engine.  You can click to pan the camera, or use the arrow keys to pan as well.  A nice start to a tile-based project.

Using the SFML 2 library (http://www.sfml-dev.org/).

Based on RevTorA's excellent tutorial on dreamincode.net's forums:
* Part 1/4 - http://www.dreamincode.net/forums/topic/230524-c-tile-engine-from-scratch-part-1/
* Part 2/4 - http://www.dreamincode.net/forums/topic/230525-c-tile-engine-from-scratch-part-2/
* Part 3/4 - http://www.dreamincode.net/forums/topic/231078-c-tile-engine-from-scratch-part-3/
* Part 4/4 - http://www.dreamincode.net/forums/topic/232396-c-tile-engine-from-scratch-part-4/

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A tile engine written in c++ using SFML.

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