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Here's a simple example of using SFML 2 as a basic tile engine. You can click to pan the camera, or use the arrow keys to pan as well. A nice start to a tile-based project. Using the SFML 2 library (http://www.sfml-dev.org/). Based on RevTorA's excellent tutorial on dreamincode.net's forums: * Part 1/4 - http://www.dreamincode.net/forums/topic/230524-c-tile-engine-from-scratch-part-1/ * Part 2/4 - http://www.dreamincode.net/forums/topic/230525-c-tile-engine-from-scratch-part-2/ * Part 3/4 - http://www.dreamincode.net/forums/topic/231078-c-tile-engine-from-scratch-part-3/ * Part 4/4 - http://www.dreamincode.net/forums/topic/232396-c-tile-engine-from-scratch-part-4/
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A tile engine written in c++ using SFML.
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