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Plugin info

Repository: https://github.com/sudodevdante/clansplit-rl-plugin
Website: https://app.clansplit.com

What is this?

ClanSplit helps PvP clans split loot fairly. This plugin automatically sends your loot key values to an active session, so clan leaders can calculate and distribute splits without manual entry.

When you open a loot key in-game, the plugin detects it and posts the value to your session. That's it.

Configuration

Just three settings:

  • Enable/disable toggle
  • Session ID (from the webapp)
  • Plugin token (generated in your account)

Technical notes

  • Uses injected Gson/OkHttpClient (no deprecated APIs)
  • No external dependencies
  • Detects both direct messages and clan broadcasts about your loot keys

The plugin has been tested in-game and works with real loot keys.

@runelite-github-app
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runelite-github-app bot commented Oct 3, 2025

@riktenx
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riktenx commented Oct 3, 2025

We have already indicated to you that we're not going to accept this. Do not spam the pull request tracker or you risk a GitHub org ban.

@riktenx riktenx closed this Oct 3, 2025
@runelite runelite locked and limited conversation to collaborators Oct 3, 2025
@runelite runelite unlocked this conversation Oct 3, 2025
@raiyni raiyni reopened this Oct 3, 2025
@sudodevdante
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Thanks a lot for reopening this. I want to explain what makes this plugin special, it's not just sending data, it's the connector piece that makes our entire webapp work. I think that's very important to know and to clarify.

ClanSplit is a live, session-based collaboration platform. When someone configures the plugin with a session ID, they're not just setting up a webhook, they're joining a shared multiplayer enviroment.
The moment they log into OSRS, the plugin performs a handshake with the webapp. It says "I'm player X, I'm in session Y, and I'm ready." The webapp immediately shows them as online to everyone else in that session. When they open a loot key, everyone in the session sees it appear in real time: name, amount, running totals, updated splits. It's live collaboration, not just data collection.

Multiple clans can run separate sessons simultaneously. Each session has its own players, its own loot tracking, its own split calculations. The plugin's session token is what makes this possible, it routes every player's data to exactly the right place, automatically. Players can hop between sessions or clans without any configuration beyond pasting a new session ID.

The webapp handles everything else: player recognition, automatic joining, split calculations, tax percentages, checkout amounts. The plugin is the bridge that makes this real-time experience work seamlessly and very user-friendly (this was the end-goal, making it as user-friendly as possible).

This isn't a standalone notification tool it's half of a full collaboration platform. The plugin and webapp work together to create something that doesn't exist elsewhere: a purpose-built system for managing shared PvP loot in real time on another level. A lot of my webapp users were requesting exactly this type of RL plugin, that is why i've made it this way. Theres a lot of passion and tought in this plugin/webapp.

I've built this to be as seamless and low-friction as possible. Players paste one ID, and everything just works. That's the goal, and that's why this plugin exists.

Happy to answer any questions or provide more details if needed, could even provide a video if desired or needed.

@sudodevdante
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Can I update the plugin to be accepted in the build phase? I dont want to "spam" so thats why i'm asking. Just wanna know my position right now.

@cdfisher
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cdfisher commented Oct 4, 2025

Your plugin needs to actually build for it to be merged. If .github/workflows/build.yml / build (pull_request) is failing, you need to address that.

@sudodevdante
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Your plugin needs to actually build for it to be merged. If .github/workflows/build.yml / build (pull_request) is failing, you need to address that.

Thanks for the reaction! I'll fix that and make sure the build won't fail.

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runelite-github-app bot commented Oct 4, 2025

This plugin requires a review from a Plugin Hub maintainer. The reviewer will request any additional changes if needed.


Internal use only: Reviewer details Maintainer details

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4 participants