This repository contains my evolving summaries of key AR/VR concepts as I study immersive technologies, user-centered design, and simulation systems. Each .md
file is a standalone learning artifact with definitions, implications, and personal reflections.
Concept | Summary File | Notes |
---|---|---|
Presence in VR | Concepts/Presence | Technical + perceptual foundations of immersion |
User-Centered Design | Concepts/UserCenteredDesign | HCI principles for XR |
Spatial UI & Affordances | Concepts/SpatialUi | 3D interaction design and intuitive object use |
Comfort & Motion Sickness | (Coming soon) | Designing for well-being and avoiding nausea |
Simulation in VR | (Coming soon) | Immersive systems for modeling and feedback loops |
Authoring Tools for XR | (Coming soon) | Building and customizing XR environments |
โ Each file includes:
- Concept definition
- Relevance to VR/AR
- Design takeaways
- Supporting research
- My personal reflections