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Animation for Computer Games (samples) for COMP477/6311, Concordia University, Montreal

Based primarily on the example demos from Peter Grogono and we link other examples here as well gradually.

  • Some examples require CUGL and freeglut
    • flying, gimbal, integration, MatrixInterpolation, bouncingcube may serve as template project
    • adapt, timing-1, timing-2, orbiting, buildcurve
    • bouncingball also requires GLE extrusion and GLUI
  • Look at ogl examples git submodule from OpenISS for OpenGL 3+ tutorials
  • (upcoming) Softbody Simulation System from Miao Song
  • (upcoming) OpenGL Slides Framework
  • Past COMP477 assignments and projects on GitHub from Tiberiu Popa
  • Textbook code (C and Mathematca) at Elsevier
  • Vega deformable objects library
  • Max, PureData, and Processing IDE examples
  • PSDoom in C

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  • src/Demos has code and executable animation demos
  • Subdirectories have specific files with project files for CodeBlocks and VS2017 (some)

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