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14:40
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gui_raptor_panel_aggro.lua
gui_raptor_panel_aggro.lua 1-- Discord: https://discord.com/channels/549281623154229250/1203485910512173096/1203485910512173096
2-- Gist: https://gist.github.com/tetrisface/2f99f5a5b179e3ac42e7e63825880713
34if not Spring.Utilities.Gametype.IsRaptors() and not Spring.Utilities.Gametype.IsScavengers() then
5return false
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gui_shield_ground_rings.lua
gui_shield_ground_rings.lua 1function widget:GetInfo()
2return {
3desc = 'Draws extra ground rings around both queued and finished shields. Unfinished shields and queued shields has a different color and pulsate.',
4author = 'tetrisface',
5version = '',
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gui_shield_ground_rings_2d.lua
gui_shield_ground_rings_2d.lua 1function widget:GetInfo()
2return {
3desc = "Draws extra ground rings around both queued and finished shields. Unfinished shields and queued shields has a different color and pulsate.",
4author = "tetrisface",
5version = "",
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If the problem persists, check the GitHub status page or contact support.