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Unity-Collisions

Collisions

Boilerplate game scene that demonstrates:
  • Collisions (triggers)
  • Player Control (input)
  • Physics (gravity)

Using the keyboard keys, the player can be moved around the scene composed of walls and coins.

The player can collect the coins and will collide with the walls.

Credit to Sebastian Lague

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Boilerplate game scene that demonstrates collisions, player control, and physics

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