A Real-time Mario Kart 64 AI using ConvNets.
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Updated
Dec 21, 2021 - Lua
A Real-time Mario Kart 64 AI using ConvNets.
Multitool for viewing/extracting assets from various N64/GCN/3DS/PC games en-masse.
Super Mario Kart clone using C++ with SFML
Documentation of various parts of Mario Kart Wii
pret-style disassembly of Mario Kart Wii. WIP
Open-source SDK to manage and operate the kart RC toys made and sold by a well-known Japanese video game company.
MKTM just helps you organise Mario Kart tournaments
Utility library to create and convert various file formats used in Mario Kart Wii custom tracks.
Source for Mario Kart Wii gecko codes I made
A Stupid Mario Kart Racing Game was made in Unity
Save editor for Mario Kart 8 (Wii U).
A fully customizable overlay for MK8 streamers, who use Toad-bot to keep track of scores.
Speedrun practice ROM for Mario Kart 64
A program to simplify the creation and installation of mario kart wii mods
MarioKartDataMiner (MAKADAM) uses Optical Character Recognition to read the position of players from a MarioKart screenshot and write the results to an Excel file
A Mario Kart Wii custom track distribution featuring all of the tracks that you hate.
A lightweight app to run your own Mario Kart Tournament
Mario Kart 8 (Staff) Ghost visualisation and modification tool.
Full Documentation of the Riibalanced Mod Code.
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