Reference implementation demonstrating features of Episerver Social
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Updated
May 25, 2021 - C#
Reference implementation demonstrating features of Episerver Social
SDK for connecting Unity Gaming Services to Godot 4+ (C# Mono). Supporting Authentication, Leaderboards, Cloud Save and Friends.
Validates ETF2L/RGL/UGC-Roster via status output
example code for implementing simple UGC using steamworks.net in Unity
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