Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
8 changes: 8 additions & 0 deletions include/godot_cpp/core/memory.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -44,6 +44,14 @@ _ALWAYS_INLINE_ void *operator new(size_t p_size, void *p_pointer, size_t check,
return p_pointer;
}

#ifdef _MSC_VER
// When compiling with VC++ 2017, the above declarations of placement new generate many irrelevant warnings (C4291).
// The purpose of the following definitions is to muffle these warnings, not to provide a usable implementation of placement delete.
void operator delete(void *p_mem, const char *p_description);
void operator delete(void *p_mem, void *(*p_allocfunc)(size_t p_size));
void operator delete(void *p_mem, void *p_pointer, size_t check, const char *p_description);
#endif

namespace godot {

class Memory {
Expand Down
19 changes: 19 additions & 0 deletions src/core/memory.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -51,3 +51,22 @@ void Memory::free_static(void *p_ptr) {
void *operator new(size_t p_size, const char *p_description) {
return godot::Memory::alloc_static(p_size);
}

using namespace godot;

#ifdef _MSC_VER
void operator delete(void *p_mem, const char *p_description) {
ERR_PRINT("Call to placement delete should not happen.");
CRASH_NOW();
}

void operator delete(void *p_mem, void *(*p_allocfunc)(size_t p_size)) {
ERR_PRINT("Call to placement delete should not happen.");
CRASH_NOW();
}

void operator delete(void *p_mem, void *p_pointer, size_t check, const char *p_description) {
ERR_PRINT("Call to placement delete should not happen.");
CRASH_NOW();
}
#endif