An app for telepresence (remote operation of a physical, robotic representation of the user) by way of consumer Virtual Reality systems.
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Unity 2021.3.13f1 LTS (w/ Android Support module and OpenXR plugin installed)
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Android support module is installed with Unity via Unity Hub installer options
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OpenXR plugin package is installed via Unity's Package Manager within the project
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Build target: Android / OpenXR
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At this time, these match the general steps for "sideloading" an app onto the Quest headset.
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Quest headset must have Developer Mode enabled (Requires a registered account/org with Oculus/Meta. See here: https://developer.oculus.com/documentation/native/android/mobile-device-setup/ )
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Connect Quest headset to PC via USB and ensure access has been granted to connect to the PC from within the headset itself
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Use ADB command-line or Meta Quest Developer Hub to push the apk from /LatestBuild/ to the headset (https://developer.oculus.com/meta-quest-developer-hub/)
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Unplug the USB cable and enter VR. The app will be listed after selecting "Unknown Sources" in the app-sorting drop down menu. If you do not see the "Unknown Sources" option, ensure that Developer Mode has been enabled. (see instructions linked above)