test: Setup for building both debug and release build #632
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I've changed the
SConstructfile for the demo so that building release and debug builds now puts that in the name of the DLL. I also added platform and bits so that the naming is in line withgodot-cpp.This allows us to deploy both debug and release builds. I've updated the
.gdextensionfile accordingly, it seems to be loading the correct one in the editor but I haven't check the export yet and that probably will need some upstream fixes.Because the platform is now in the name of the dll I've removed the folders here, seemed overkill.
Finally I've moved a few things to the top of the file so that you can copy this
SConstructfor your own project and edit two or three entries and it will work. I figured people would appreciate that especially if we continue building out our test to support more platforms.