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[Customized] Fast access vehicle #1475
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[Customized] Fast access vehicle #1475
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Nightly build for this pull request:
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This happened when i tried to load PoweredBy= units into a NoQueueUpToEnter=yes and NoQueueUpToUnload=yes transport, then i unpowered them mid load and ordered the transport to unload. I'll still recheck if it happens with regular transports. |
Yes, it indeed happens with regular transports, and it's not an issue introduced by Phobos. |
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worked properly in test, the issue listed below are just some minor stuffs
also, maybe we don't have to follow the QueueUpToEnter variable name, but name this feature as QuickEnter and QuickUnload instead
Wait a moment, there is currently an issue: when the vehicle to be loaded is surrounded by the transport vehicle within a circle, it cannot be loaded quickly because non moving units will not call |
#1475 #1602 Extend their logic to the structure. --------- Co-authored-by: Fly-Star <[email protected]>

[General]->NoQueueUpToEnterorNoQueueUpToUnload.In
rulesmd.ini: