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Added mesh shading spec #7885
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Merged
cwfitzgerald
merged 13 commits into
gfx-rs:trunk
from
inner-daemons:mesh-shading/wgsl-spec
Jul 9, 2025
Merged
Added mesh shading spec #7885
cwfitzgerald
merged 13 commits into
gfx-rs:trunk
from
inner-daemons:mesh-shading/wgsl-spec
Jul 9, 2025
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cwfitzgerald
approved these changes
Jul 9, 2025
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Looks good, some small nits, good to land afterwards. Glad to have some more documentation!
Co-authored-by: Connor Fitzgerald <[email protected]>
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@cwfitzgerald Should all be resolved now, thanks! |
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Quality stuff! |
sharmajai
pushed a commit
to sharmajai/wgpu
that referenced
this pull request
Oct 12, 2025
Co-authored-by: Connor Fitzgerald <[email protected]>
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Connections
#7197
Description
Previously all work for mesh shading was based on this comment. This moves it to a proper spec that lives in the
wgpurepo.Note that it currently references a folder created in #7345, which hasn't yet been merged. This shouldn't block a merge in my opinion.
Testing
Squash or Rebase?
Squash
Checklist
cargo fmt.taplo format.cargo clippy --tests. If applicable, add:--target wasm32-unknown-unknowncargo xtask testto run tests.CHANGELOG.mdentry.