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@vnen vnen commented Nov 30, 2020

  • Initialize Object pointer to nullptr so it's not used by mistake.
  • When setting an Object check if it's a reference so refcounting works as intended.

Fix #43941
Fix #43851

- Initialize Object pointer to nullptr so it's not used by mistake.
- When setting an Object check if it's a reference so refcounting works
  as intended.
@akien-mga akien-mga merged commit 04bef80 into godotengine:master Nov 30, 2020
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Thanks!

@jordo
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jordo commented Nov 30, 2020

awesome, thx so much as well!

@vnen vnen deleted the variant-internal-object-set branch November 30, 2020 20:24
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