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Action Struct
skzk edited this page Jul 18, 2025
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1 revision
Represents trigger action parameters in the Trigger and Cutscene items.
Field(s) | Description | ||||||||||||
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token name
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Unit name of the trigger action, as defined in /def/world/trigger_action.sii .
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struct custom_params
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Customized actions if supported by the trigger action.
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.base/.aux/.snd
- Animated Model
- Bezier Patch
- Buildings
- Bus Stop
- Camera Path
- Camera Point
- City
- Company
- Compound
- Curve
- Cut Plane
- Cutscene
- Environment Area
- Far Model
- Ferry
- Fuel Pump
- Garage
- Gate
- Hinge
- Hookup
- Map Area
- Map Overlay
- Model
- Mover
- Parking
- Prefab
- Road
- Service
- Sign
- Sound
- Terrain
- Traffic Area
- Trajectory
- Trigger
- Visibility Area
- Walker