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Traffic Area
skzk edited this page Jul 19, 2025
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2 revisions
Item ID: 0x26 (38)
Item file: base
Field(s) | Description |
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struct kdop_item
|
See k-DOP item. Flags: |
u32 tags_count array_token item_tags
|
List of tags. |
u32 node_count array_u64 node_uids
|
UIDs of the nodes of the polygon. |
token rule
|
The traffic rule to apply, as defined in /def/world/traffic_rules.sii .
|
float range
|
If greater than 0, the traffic area is limited to a polyhedron with this height. The polygon formed by the nodes of this item is the bottom face. |
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.base/.aux/.snd
- Animated Model
- Bezier Patch
- Buildings
- Bus Stop
- Camera Path
- Camera Point
- City
- Company
- Compound
- Curve
- Cut Plane
- Cutscene
- Environment Area
- Far Model
- Ferry
- Fuel Pump
- Garage
- Gate
- Hinge
- Hookup
- Map Area
- Map Overlay
- Model
- Mover
- Parking
- Prefab
- Road
- Service
- Sign
- Sound
- Terrain
- Traffic Area
- Trajectory
- Trigger
- Visibility Area
- Walker